Matthew Early

*this page is under development*


My Biography, in short.

The Early Years.

I grew up in Ohio, spending a lot of time outdoors, exploring the wilderness, and helping out on our farmland. At an early age (around 5 or so) my brother and I became increasingly interested in electronics and mechanical things. Naturally for two boys, this meant taking apart nearly every toy we owned or acquired, just to see how it worked.

Schooling.

During my younger school years, I developed somewhat of passion for math and the sciences. I discovered I had many interests. Right out of high school, I spent two years at DeVry University studying Electrical Engineering & Computer Science and later 4 years at Ohio University where I graduated with a B.S.C.S. in Computer Science.

Professional Work.

During most of my 20's, I mostly worked at IT and Support companies, dabbling in many varying aspects of computing and technologies, primarily focusing on hardware break/fixes, upgrades, tear downs, rebuilds, setups, focusing on how to optimize load outs for functionality. And sometimes retail to help make ends meet.
Companies included: Best Buy Geek Squad, GNC Computers, Staples EZ Tech, The Laptop Guy, Kroger, Meijer Photo Lab, Nutro Products, Radio Shack, NiSource, Mt Carmel East Hospital, OPERS, Ohio University OIT.

In my 30's I began getting more heavily into Computer Science and Programming, finding work in research and software development, mainly studying the C++ language along with its capabilities and uses.
Companies Included: Ohio University Hua Labs, Matrix Research

After Matrix Research, the dreaded 2020 pandemic hit, and I decided I would make my own company instead of finding another position.

Current & Future.

Currently I am running my own company, creating media, doing research in C++ software design and development, primarily focused on computer graphics and running simulated environments (which is a clever way of saying I'm working on a Game Engine that encompasses spacial 3D rendering, skeletal animations, sound, physic, post processing effects, and more).

Blog Articles. Yeah I went there.

*coming soon*

Some things I work on.

Code, Tech, and Tutorials

My coding channel for all things code and computers.

Ancient Archer

A multi-platform 3D engine.

Component Pouch

An Android app for Dungeons & Dragons spells.

dmpower

A multiplatform terminal based Dungeons & Dragons 5e game assistant.